LumenTale Attributes Explained

Every Animon has an attribute that provides an activatable ability in battle. Learn how each attribute works.

Felicis

Partial
Healing / team sustain

When activated, Felicis can restore a small amount of health to allies after an attack.

Starter: Mewaii

Mestus

Partial
Reliable bonus damage

When activated, Mestus can add damage based on the target's maximum HP.

Starter: Vortail

Furor

Partial
Aggressive damage

When activated, Furor increases the damage of the move used.

Starter: Ozelash

Horrens

Partial
Resistance bypass / finisher

When activated, Horrens can bypass resistance in a finishing context.

Starter: Salabel

Sereum

Partial
Critical hits / TP gain

When activated, Sereum strongly increases critical chance, and critical hits can grant extra TP.

Starter: Queccha

How Attributes Work in Battle

Attributes are separate from elemental types. While types determine offensive and defensive matchups, attributes provide an active ability that you can trigger during battle by spending SP.

This creates a two-layer strategic system:

  • Type matchups — which moves are super effective or resisted
  • Attribute activation — when to spend SP for a powerful attribute effect

FAQ

Related Guides