LumenTale Attributes Explained

Every Animon has an attribute that provides an activatable ability in battle. Learn how each attribute works and which Animon carry them.

Felicis

Partial
Healing / team sustain

When activated, Felicis can restore a small amount of health to allies after an attack.

Starter: Mewaii

Mestus

Partial
Reliable bonus damage

When activated, Mestus can add damage based on the target's maximum HP.

Starter: Vortail

Furor

Partial
Aggressive damage

When activated, Furor increases the damage of the move used.

Starter: Ozelash

Horrens

Partial
Resistance bypass / finisher

When activated, Horrens can bypass resistance in a finishing context.

Starter: Salabel

Sereum

Partial
Critical hits / TP gain

When activated, Sereum strongly increases critical chance, and critical hits can grant extra TP.

Starter: Queccha

How Attributes Work in Battle

Attributes are separate from elemental types. While types determine offensive and defensive matchups, attributes provide an active ability that you can trigger during battle by spending SP.

This creates a two-layer strategic system:

  • Type matchups — which moves are super effective or resisted
  • Attribute activation — when to spend SP for a powerful attribute effect

What Are Attributes?

Every Animon in LumenTale has an Attribute that determines its special activation ability in battle.

Unlike elemental types, which determine offensive and defensive matchups, attributes provide an active skill that costs SP to trigger.

There are five attributes: Felicis, Mestus, Furor, Horrens, and Sereum.

Felicis — Healing & Sustain

Felicis restores health to allies after an attack when activated.

Best for: players who value survivability and sustained team performance.

Starter with Felicis: Mewaii (Virus-type).

Mestus — Bonus Damage

Mestus adds damage based on the target's maximum HP when activated.

Best for: consistent extra damage, especially against high-HP targets like bosses.

Starter with Mestus: Vortail (Aura-type).

Furor — Aggressive Damage

Furor increases the damage of the move used when activated.

Best for: burst damage strategies and aggressive playstyles.

Starter with Furor: Ozelash (Electric-type).

Horrens — Resistance Bypass

Horrens can bypass enemy resistance in a finishing context when activated.

Best for: dealing with tanky or resistant opponents, finishing off low-HP targets.

Starter with Horrens: Salabel (Demon-type).

Sereum — Critical Hits & TP

Sereum increases critical chance when activated, and critical hits grant extra TP.

Best for: resource-efficient play, longer fights, and snowballing through crit chains.

Starter with Sereum: Queccha (Geo-type).

Attribute Tips

  • Attribute activation costs SP — budget your resources wisely.
  • Sereum's TP-on-crit effect creates a positive feedback loop in longer fights.
  • Horrens is especially useful against boss-type Animon with resistance.
  • Your starter's attribute is fixed, but wild Animon of any attribute exist.

Animon by Attribute

Which Animon carry each attribute. Use this to plan your team around specific attribute strategies.

After learning about attributes

These guides help you apply attribute knowledge to your playthrough.

FAQ

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