LumenTale Attributes Explained
Every Animon has an attribute that provides an activatable ability in battle. Learn how each attribute works.
Felicis
PartialHealing / team sustain
When activated, Felicis can restore a small amount of health to allies after an attack.
Starter: Mewaii
Mestus
PartialReliable bonus damage
When activated, Mestus can add damage based on the target's maximum HP.
Starter: Vortail
Furor
PartialAggressive damage
When activated, Furor increases the damage of the move used.
Starter: Ozelash
Horrens
PartialResistance bypass / finisher
When activated, Horrens can bypass resistance in a finishing context.
Starter: Salabel
Sereum
PartialCritical hits / TP gain
When activated, Sereum strongly increases critical chance, and critical hits can grant extra TP.
Starter: Queccha
How Attributes Work in Battle
Attributes are separate from elemental types. While types determine offensive and defensive matchups, attributes provide an active ability that you can trigger during battle by spending SP.
This creates a two-layer strategic system:
- Type matchups — which moves are super effective or resisted
- Attribute activation — when to spend SP for a powerful attribute effect